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Zeroing-in is a manual process that requires you to figure out how far away a target is. Ghost Warrior strikes a clever middle ground between simulation and accessibility at its default settings. In fact, dropping a stationary cargo container is the easy way out compared to mastering Contracts 2's challenging sniping mechanics. You can poke and prod at the level in other ways, too, like opening doors by sniping an electrical box with an EMP bullet or making a car jack collapse on the poor soul working beneath it.Īssassination challenges reward you for pulling off these trickier methods of sending targets to the great beyond, but a classic bullet to the head is just as viable. The most obviously telegraphed kill on the first target was a hanging cargo container positioned precariously above a road the target will run down while trying to escape. The setup is familiar if you've played Hitman's sniper missions, right down to the elaborate environment kills. You can only tackle these long shots from a single vantage point each, and that's because the target areas (a port, communications plant, and training yard) are intimately constructed murder dioramas for the player to tinker with from afar. Don't try to run or drive out there, either. From that distance, you can't even perceive targets unless scoped. Unlike the medium-range engagements in past Sniper games that topped out around 400 meters, all three of this mission's targets were anywhere from 1,000 to 1,400 meters out. The mission I played in my preview build was one of Contracts 2's new 'Long Shot' contracts, which are a big draw of the sequel. Pull off ultra realistic stealth kills, captured in viscerally graphic detail thanks to the cinematic bullet cam.Correctly deducing the distance of a rival sniper lying prone by imagining him standing against the height diagram is the new highlight of my videogame sniping career.
#Who made sniper ghost warrior 1 and 2 series
Replay the mission with a different approach to complete all objectives, ready to spend your earnings on improved gadgets and weaponry.Ĭontracts 2 introduces new levels of fidelity, with optimized visuals, improved FPS, and an enhanced game engine, resulting in the best looking entry to the series yet. Series veterans are in for a challenge, as Sniper Ghost Warrior Contracts 2 demands a new level of skill, focus, and precision, with many targets now over a 1000m away - a first for the series.ĭeveloped by the same studio behind the original game, Contracts 2 pushes new boundaries with its hyper-realistic sniping experience master a wide arsenal of weaponry based on realistic military equipment explore vast terrains with an enhanced level of detail and confront the series’ most lifelike enemies to date.Įquipped with all-new equipment, each highly replayable contract can be completed in a variety of ways. Tasked with a seemingly impossible task, your mission is to topple an insidious criminal syndicate and bring them to justice. Take on the role of Raven, Contract Sniper Assassin, as he embarks on a new series of contracts in a lawless region of the Middle East, located along the Lebanese and Syrian borders. Featuring a dramatic single-player campaign set in modern day Middle East, experience high-pressure tactical combat, deep inside enemy territory. Sniper Ghost Warrior Contracts 2 marks the most challenging entry to the acclaimed series yet, introducing extreme long-range sniping with targets over 1000m away. Unpredictable and incredibly dangerous (hence the monika), we need you to eliminate him and his equally-lethal associates, and in doing so, put a stop to the faction's rapid uprising… as only you know how. The movement is led by the notorious Mahmoud Zarza. Following the recent turmoil in Kuamar, a new threat has been allowed to surface. The stunning desert-like area, made up of luscious oases, dramatic waterfalls, and mysterious temples, might look picturesque, but make no mistake - it’s no holiday destination. Sniper Ghost Warrior Contracts 2 now includes ‘Butcher’s Banquet’: a major expansion which introduces an entirely new and expansive region - The Temple - complete with all-new objectives and some of your most deadly contracts, yet.